Wednesday, March 23, 2011

Moving back out into Null Sec, part deux

Finally built up my nerve to go back out to null sec again.  Again, I don't know why it took me so long, but I fitted up a rifter to be real fast and very agile so that I could quickly align and warp if needed.  I also fitted a cloaking device to give me an extra out if I needed it.

The trip out was pretty uneventful.  I found a map of our jump bridges and headed to the closest one.  However, the map I saw had "proposed jump bridges" as well and the system I got to was devoid of jump bridges.  So I had to go a bit further, but I got a visual on absolutely no hostiles.  Most systems were in fact absolutely empty.  I wonder how easily I could get away with transporting some goods out there?

There were a couple in local a couple of times, but using the warp/cancel warp trick, I was able to set up some safe spots near the gates I wanted to jump through and was able to get close enough to scan them (14 AU).  Already put to use one of the lessons I learned while losing Barbie. :)

However, there were no gate camps and even if there were, I could have probably gotten away pretty quickly. . .after flying the hurricane for a while, this quick and nimble rifter was ridiculously fast.

So I am back in our system in Fountain and ready to jump back into some roams or home defense.

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